On the frame
Games you can play right now.
In the workshop
On the frame, not ready to show yet.
How these games are made
- Puzzle first. A game starts as a rule set small enough to explain in one sentence. If it needs a tutorial, the rules are wrong.
- Proven, not guessed. Every shipped puzzle is solved by an exact solver before it ships — one solution only, graded by how many branch points it takes to reason through.
- One gesture. If a move needs a button to explain, it is not a move. Drag, tap, undo. That is the whole vocabulary.
- Plain paper and fabric. Real type, layered CSS gradients, a little WebAudio. No canvas, no framework on the hot path, so it stays crisp on a phone screen.
- Yours to keep. Progress lives in your browser. It works offline, installs from the browser menu, and no account stands between you and today's puzzle.